KOPLAK Animation: Development Design for PAI and Caracter Learning Media Using the Problem Based Learning Method

Authors

  • Nur Andriansah Universitas Islam Negeri Salatiga

DOI:

https://doi.org/10.63914/wirl.v1i1.2

Keywords:

Animation, Problem based learning, education

Abstract

This research aims to develop innovative learning media that is easy for students to understand. This research uses the development model of Prof. Sugiyono with 7 phases, namely: looking for potential and problems, data collection, product design, design validation, design revision, product testing, and product revision. The expert validation results were 94% (very feasible) and the efficiency test was 91% (very efficient). The pretest-posttest results for the SMPN 1 Moga 79 treatment class increased to 95.67. Class 8B control class SMPN 2 Pulosari 73.54 increased to 90.6. Class 8A control class SMPN 2 Pulosari 70.63 increased to 90.21. The results of the Wilcoxon Sign Ranks Test are known to be Asymp. Sig 0.05; Mann Whitney U-Test test is known to be Asymp. Sig. (2-tailed) between SMPN 1 Moga v SMPN 2 Pulosari (B) and SMPN 1 Moga v SMP Negeri 2 Pulosari (A) 0.05; The N-Gain test results for control classes A and B were 0.7 and 0.6 (medium) and treatment class A 0.8 (high). Thus, it can be concluded that there is a significant difference between the use of animated media for funeral prayer material and the Problem Based Learning method in learning PAI and Characteristics.

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Published

08-03-2024

How to Cite

Nur Andriansah. (2024). KOPLAK Animation: Development Design for PAI and Caracter Learning Media Using the Problem Based Learning Method. World of Immersive Learning, 1(1), 9–20. https://doi.org/10.63914/wirl.v1i1.2

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Section

Articles